Catia Prandi
Biography
Catia Prandi is a Senior Assistant Professor at the Departments of Computer Science and Engineering (DISI) of the University of Bologna (Italy). She is also an external collaborator at the Interactive Technologies Institute (ITI/LARSyS), Portugal, since 2016. Her research interests focus on Human-Computer Interaction (HCI) and mobile computing (Mobile HCI) for social good, including sustainability (Sustainable HCI), with a specific interest in co-design methodologies and users’ participation.
She has published more than 100 publications both in international conferences and journals. She is a member of the program committees of several IEEE and ACM International Conferences and is actively involved in the organisation of some of them. She has been involved in international projects, including H2020 CIVITAS “DESTINATIONS” and H2020 FET “SMARTLAGOON”.
Publications
2016
Fighting exclusion: a multimedia mobile app with zombies and maps as a medium for civic engagement and design Journal Article
In: Multimedia Tools and Applications, pp. 1–29, 2016, ISSN: 1573-7721.
Walking with Geo-Zombie: A pervasive game to engage people in urban crowdsourcing Conference
2016 International Conference on Computing, Networking and Communications (ICNC), 2016.
Automatic web content personalization through reinforcement learning Journal Article
In: J. Syst. Softw., vol. 121, pp. 157–169, 2016.
A Service-Oriented Approach to Crowdsensing for Accessible Smart Mobility Scenarios Journal Article
In: Mob. Inf. Syst., vol. 2016, pp. 2821680:1–2821680:14, 2016.
Unleashing the true potential of social networks: confirming emphinfliximab medical trials through Facebook posts Journal Article
In: Netw. Model. Anal. Health Informatics Bioinform., vol. 5, no. 1, pp. 15, 2016.
Understanding Crohn's disease patients reaction to infliximab from facebook: A medical perspective Proceedings Article
In: ASONAM, pp. 1007–1010, IEEE Computer Society, 2016.
Assessing the efficacy of a diegetic game interface with Oculus Rift Proceedings Article
In: CCNC, pp. 387–392, IEEE, 2016.
Personalizing Pedestrian Accessible way-finding with mPASS Proceedings Article
In: CCNC, pp. 1119–1124, IEEE, 2016.
A Microservice-Based Architecture for the Development of Accessible, Crowdsensing-Based Mobility Platforms Proceedings Article
In: CTS, pp. 498–505, IEEE Computer Society, 2016.
A Microservice Architecture Use Case for Persons with Disabilities Proceedings Article
In: GOODTECHS, pp. 41–50, Springer, 2016.