José Luís Silva
Biography
José Luís Silva holds a Ph.D. in Computer Science from the Portuguese MAP-i Consortium (University of Minho, University of Aveiro and University of Porto) and performed a postDoc at Interactive Critical Systems (ICS) team, IRIT, University of Toulouse (France). He is an Assistant Professor at Lisbon University Institute (ISCTE-IUL) and member of the Laboratory of Robotics and Engineering Systems (LARSyS), Information Sciences and Technologies and Architecture Research Center (ISTAR) and IFIP TC 13 – Working Groups 13.2 and 13.10.
José Luís participated in national and international research projects (including with Airbus and the European Space Agency) and participated in the Portuguese contribution to Simulated Mars Mission – AMADEE-20. His work has been published in peer-reviewed international journals and conferences such as IEEE Access, IJHCS, ACM EICS, IEEE RO-MAN, ACM IUI, ACM MobileHCI, ACM TEI, ACM/IEEE HRI and INTERACT. In the past, he was an Invited Assistant Professor at University of Madeira, a Lecturer at Cávado e Ave Polytechnic Institute, a member of the INESC TEC laboratory and a visiting PhD student at both Georgia Institute of Technology (USA) and Newcastle University (UK). His main research interests are Software Engineering, Human-Computer Interaction and Human-Robot Interaction. His awards and honours include the ISCTE-IUL Scientific Awards and the Fraunhofer Portugal Challenge PhD Award.
Publications
2014
Prototyping and analysing ubiquitous computing environments using multiple layers Journal Article
In: Int. J. Hum. Comput. Stud., vol. 72, no. 5, pp. 488–506, 2014.
Design and Evaluation of a Smart Library Using the APEX Framework Proceedings Article
In: HCI (21), pp. 307–318, Springer, 2014.
A Methodology for GUI Layer Redefinition through Virtualization and Computer Vision Proceedings Article
In: ICCSA (Workshops/Short Papers/Posters), pp. 58–63, IEEE Computer Society, 2014.
Rapid development of first person serious games using the APEX platform: the asthma game Proceedings Article
In: SAC, pp. 169–174, ACM, 2014.
An Approach for Graphical User Interface External Bad Smells Detection Proceedings Article
In: WorldCIST (2), pp. 199–205, Springer, 2014.
A Methodology for GUI Layer Redefinition through Virtualization and Computer Vision Conference
Computational Science and Its Applications (ICCSA), 2014 14th International Conference on, 2014.
Methodology to support the use of interactive systems Conference
Information Systems and Technologies (CISTI), 2014 9th Iberian Conference on, 2014.
Prototyping and analysing ubiquitous computing environments using multiple layers Journal Article
In: International Journal of Human-Computer Studies, vol. 72, pp. 488-506, 2014.
Prototyping and Analysing Ubiquitous Computing Environments using Multiple Layers Journal Article
In: International Journal of Human-Computer Studies, 2014.
Rapid Development of First Person Serious Games Using the APEX Platform: The Asthma Game Conference
Proceedings of the 29th Annual ACM Symposium on Applied Computing, SAC textquoteright14 ACM ACM, New York, NY, USA, 2014, ISBN: 978-1-4503-2469-4.