Mara Dionisio
Biography
Mara Dionisio is an Assistant Professor at the University of Madeira. Currently, she is teaching Interactive Narratives, Interactive Media Design and Software Processes as part of the Masters on Informatics Engineering and Interactive Media Design. She graduated with her PhD in Digital Media at the Faculty of Science and Technology, New University of Lisbon (FCT-UNL). She holds a Master’s in Informatics Engineering from the University of Madeira and a Master’s in Entertainment Technology from Carnegie Mellon University.
Mara’s research interests at ITI intersect the fields of Human-Computer Interaction, Storytelling, and Entertainment.
She continues to work on her PhD topic, understanding how to leverage mobile transmedia entertainment best to raise awareness towards local cultural and natural heritage. She also advises master theses on educational games for children, combining citizen science with gamification approaches and raising awareness towards marine biodiversity.
Related Projects
Publications
2016
Transmedia Storytelling for Exposing Natural Capital and Promoting Ecotourism Conference
Interactive Storytelling: 9th International Conference on Interactive Digital Storytelling, ICIDS 2016, Los Angeles, CA, USA, November 15–18, 2016, Proceedings, Springer International Publishing Springer International Publishing, 2016, ISBN: 978-3-319-48279-8.
Workshop on Exploring New Approaches to Narrative Modeling and Authoring, ICIDS 2016, Los Angeles, CA, USA, November 15–18, 2016, Proceedings, Springer International Publishing Springer International Publishing, 2016.
IVRUX: A Tool for Analyzing Immersive Narratives in Virtual Reality Proceedings Article
In: ICIDS, pp. 3–11, 2016.
Transmedia Storytelling for Exposing Natural Capital and Promoting Ecotourism Proceedings Article
In: ICIDS, pp. 351–362, 2016.
2015
DreamScope Catcher: A Touch Sensitive Interface to Catch Dreams Conference
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces, ITS textquoteright15 ACM ACM, New York, NY, USA, 2015, ISBN: 978-1-4503-3899-8.
Fall of Humans: Interactive Tabletop Games and Transmedia Storytelling Proceedings Article
In: ITS, pp. 401–404, ACM, 2015.
Lucid Peninsula: DreamScope - An Interactive Physical Installation Proceedings Article
In: Creativity & Cognition, pp. 377–378, ACM, 2015.
Evaluation of Yasmine's Adventures: Exploring the Socio-Cultural Potential of Location Aware Multimedia Stories Proceedings Article
In: ICIDS, pp. 251–258, Springer, 2015.
Yasmine's Adventures: An Interactive Urban Experience Exploring the Sociocultural Potential of Digital Entertainment Proceedings Article
In: ICEC, pp. 343–356, Springer, 2015.
DreamScope Catcher: A Touch Sensitive Interface to Catch Dreams Proceedings Article
In: ITS, pp. 417–420, ACM, 2015.