Publications
During the year of 2022, the Interactive Technologies Institute research team has excelled in the production of scientific outputs. The team has successfully published 94 papers in journals, 76 in international conferences and 26 book chapters
2010
Nisi, Valentina; Oakley, Ian; Boer, M Posthuma De
Locative Narratives as Experience: a new perspective on Location Aware Multimedia Stories Proceedings
Porto, Portugal, 2010.
@proceedings{9265,
title = {Locative Narratives as Experience: a new perspective on Location Aware Multimedia Stories},
author = {Valentina Nisi and Ian Oakley and M Posthuma De Boer},
year = {2010},
date = {2010-01-01},
journal = {ArTech 2010},
address = {Porto, Portugal},
keywords = {},
pubstate = {published},
tppubtype = {proceedings}
}
Wilde, Erik; Boll, Susanne; ö, Johannes Sch
LocWeb 2010: Third International Workshop on Location and the Web Conference
Proceedings of the 3rd International Workshop on Location and the Web, LocWeb textquoteright10 ACM ACM, New York, NY, USA, 2010, ISBN: 978-1-4503-0412-2.
@conference{9266,
title = {LocWeb 2010: Third International Workshop on Location and the Web},
author = {Erik Wilde and Susanne Boll and Johannes Sch ö},
url = {http://doi.acm.org/10.1145/1899662.1899663},
isbn = {978-1-4503-0412-2},
year = {2010},
date = {2010-01-01},
booktitle = {Proceedings of the 3rd International Workshop on Location and the Web},
pages = {1:1–1:3},
publisher = {ACM},
address = {New York, NY, USA},
organization = {ACM},
series = {LocWeb textquoteright10},
abstract = {<p class="rtejustify"><span style="font-size:12px"><span style="color:rgb(0, 0, 0); font-family:verdana,arial,helvetica,sans-serif">The </span>emphThird International Workshop on Location and the Web (LocWeb 2010)<span style="color:rgb(0, 0, 0); font-family:verdana,arial,helvetica,sans-serif"> focuses on research and development that targets the intersection of Internet-enabled location-aware and/or located devices, and services based on Web technologies and Web architecture. The rapid rise of multi-sensory mobile devices and Internet-enabled "things" equipped with sensors and ubiquitous connectivity opens new possibilities and provides the foundations to capture, share and use Web services and applications in ways which go beyond the traditional scenarios of stationary or even mobile computer-like devices. Increasingly, applications will have to bridge the physical world and the Web space, and location is one of the major connecting links. When Web services will "surround" users, designers have to address the challenges of scalability and interoperability on the Web, and designers also have to look at policy, regulatory, and legislative responses to the privacy and security challenges created by something as sensitive as location information.</span></span></p>},
keywords = {},
pubstate = {published},
tppubtype = {conference}
}
Kostakos, Vassilis; Venkatanathan, J
Making Friends in Life and Online: Equivalence, Micro-Correlation and Value in Spatial and Transpatial Social Networks Conference
Social Computing (SocialCom), 2010 IEEE Second International Conference on, 2010.
@conference{9267,
title = {Making Friends in Life and Online: Equivalence, Micro-Correlation and Value in Spatial and Transpatial Social Networks},
author = {Vassilis Kostakos and J Venkatanathan},
year = {2010},
date = {2010-01-01},
booktitle = {Social Computing (SocialCom), 2010 IEEE Second International Conference on},
pages = {587-594},
abstract = {<p>Social networks are increasingly constructed and maintained by online social networking tools in addition to traditional face-to-face interactions. This paper reports on how the structure of social ties established by online tools relate to those ties established by face-to-face interactions. We explore and map the social ties within a cohort of 2602 users, for whom we study the social ties mediated by both physical co-presence and Facebook. Our results suggest that the spatial social network consisting of face-to-face interactions exhibits similar characteristics to the transpatial social network consisting of Facebook ties. However, we find that individuals&$#$39; involvement in each network varies considerably.</p>},
keywords = {},
pubstate = {published},
tppubtype = {conference}
}
Esteves, Augusto; Oakley, Ian
Mementos: a tangible interface supporting travel Conference
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries, NordiCHI textquoteright10 ACM ACM, New York, NY, USA, 2010, ISBN: 978-1-60558-934-3.
@conference{9307,
title = {Mementos: a tangible interface supporting travel},
author = {Augusto Esteves and Ian Oakley},
url = {http://doi.acm.org/10.1145/1868914.1868994},
isbn = {978-1-60558-934-3},
year = {2010},
date = {2010-01-01},
booktitle = {Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries},
pages = {643–646},
publisher = {ACM},
address = {New York, NY, USA},
organization = {ACM},
series = {NordiCHI textquoteright10},
keywords = {},
pubstate = {published},
tppubtype = {conference}
}
Gehring, Sven; ö, Markus L; ö, Johannes Sch; Gorecky, Dominic; Stephan, Peter; Krüger, Antonio; Rohs, Michael
Mobile Product Customization Proceedings
ACM, New York, NY, USA, 2010, ISBN: 978-1-60558-930-5.
@proceedings{9269,
title = {Mobile Product Customization},
author = {Sven Gehring and Markus L ö and Johannes Sch ö and Dominic Gorecky and Peter Stephan and Antonio Krüger and Michael Rohs},
url = {http://doi.acm.org/10.1145/1753846.1754002},
doi = {10.1145/1753846.1754002},
isbn = {978-1-60558-930-5},
year = {2010},
date = {2010-01-01},
journal = {CHI textquoteright10 Extended Abstracts on Human Factors in Computing Systems},
pages = {3463–3468},
publisher = {ACM},
address = {New York, NY, USA},
abstract = {<p class="rtejustify"><span style="font-size:12px"><span style="color:rgb(0, 0, 0); font-family:verdana,arial,helvetica,sans-serif">Many companies are using the web to enable customers to individually customize their products that range from automobiles and bicycles to CDs, cosmetics and shirts. In this paper we present a mobile application for product customization and production within a smart factory. This allows the ad hoc configuration of products at the point of sale (POS). We investigate human factors when customizing products while interacting with them. We focus on the concept of the mobile client that enables this ad hoc modification, but also present the production chain behind our product. We believe that this particular 3D interaction with a product and a mobile device help to improve the customer satisfaction as it allows for customizing a product in an easy and intuitive way. From a CHI perspective an important aspect is that our mobile augmented reality interface can help to match the costumertextquoterights expectations with the final modified product and allows the most natural and intuitive interaction. As a use case of the system, we present the modification of a soap dispenser.</span></span></p>},
keywords = {},
pubstate = {published},
tppubtype = {proceedings}
}
Campos, Pedro
A Multi-Disciplinary Approach to Designing Business Management Games Book Chapter
In: Business, Technological and Social Dimensions of Computer Games: Multidisciplinary Developments, IGI Global, 2010.
@inbook{9270,
title = {A Multi-Disciplinary Approach to Designing Business Management Games},
author = {Pedro Campos},
year = {2010},
date = {2010-01-01},
booktitle = {Business, Technological and Social Dimensions of Computer Games: Multidisciplinary Developments},
edition = {IGI Global},
keywords = {},
pubstate = {published},
tppubtype = {inbook}
}
Baras, Karolina; Moreira, Adriano; Meneses, Filipe
Navigation based on symbolic space models Conference
Indoor Positioning and Indoor Navigation (IPIN), 2010 International Conference on, IEEE IEEE, 2010.
@conference{9848,
title = {Navigation based on symbolic space models},
author = {Karolina Baras and Adriano Moreira and Filipe Meneses},
year = {2010},
date = {2010-01-01},
booktitle = {Indoor Positioning and Indoor Navigation (IPIN), 2010 International Conference on},
publisher = {IEEE},
organization = {IEEE},
keywords = {},
pubstate = {published},
tppubtype = {conference}
}
Aguiar, Luis; Reis, Leonardo; Morgado, Dias F
Neuron Implementation using System Generator Conference
9th Portuguese Conference on Automatic Control, Coimbra,Portugal, 2010.
@conference{9272,
title = {Neuron Implementation using System Generator},
author = {Luis Aguiar and Leonardo Reis and Dias F Morgado},
year = {2010},
date = {2010-01-01},
booktitle = {9th Portuguese Conference on Automatic Control},
address = {Coimbra,Portugal},
keywords = {},
pubstate = {published},
tppubtype = {conference}
}
Tse, Edward; ö, Johannes Sch; Rogers, Yvonne; Shen, Chia; Morrison, Gerald
Next Generation of HCI and Education: Workshop on UI Technologies and Educational Pedagogy Proceedings
ACM, New York, NY, USA, 2010, ISBN: 978-1-60558-930-5.
@proceedings{9273,
title = {Next Generation of HCI and Education: Workshop on UI Technologies and Educational Pedagogy},
author = {Edward Tse and Johannes Sch ö and Yvonne Rogers and Chia Shen and Gerald Morrison},
url = {http://doi.acm.org/10.1145/1753846.1754186},
doi = {10.1145/1753846.1754186},
isbn = {978-1-60558-930-5},
year = {2010},
date = {2010-01-01},
journal = {CHI textquoteright10 Extended Abstracts on Human Factors in Computing Systems},
pages = {4509–4512},
publisher = {ACM},
address = {New York, NY, USA},
abstract = {<p class="rtejustify"><span style="font-size:12px"><span style="color:rgb(0, 0, 0); font-family:verdana,arial,helvetica,sans-serif">Given the exponential growth of interactive whiteboards in classrooms around the world, and the recent emergence of multi-touch tables, tangible computing devices and mobile devices, there has been a need to explore how next generation HCI will impact education in the future. Educators are depending on the interaction communities to deliver technologies that will improve/adapt learning to an ever-changing world. In addition to novel UI concepts, the HCI community needs to examine how these concepts can be matched to contemporary paradigms in Educational pedagogy. The classroom is a challenging environment for evaluation, thus new interaction techniques need to be established to prove the value of new HCI interactions in the educational space. This workshop provides a forum to discuss key HCI issues facing next generation education ranging from whole class interactive whiteboards, small group interactive multi-touch tables, and individual personal response systems in the classroom.</span></span></p>},
keywords = {},
pubstate = {published},
tppubtype = {proceedings}
}
Siegrist, Jonathan; Amasia, Mary; Singh, Navdeep; Banerjee, Debjyoti; Madou, Marc
Numerical modeling and experimental validation of uniform microchamber filling in centrifugal microfluidics Journal Article
In: Lab Chip, vol. 10, pp. 876-886, 2010.
@article{9309,
title = {Numerical modeling and experimental validation of uniform microchamber filling in centrifugal microfluidics},
author = {Jonathan Siegrist and Mary Amasia and Navdeep Singh and Debjyoti Banerjee and Marc Madou},
url = {http://dx.doi.org/10.1039/B917880E},
year = {2010},
date = {2010-01-01},
journal = {Lab Chip},
volume = {10},
pages = {876-886},
publisher = {The Royal Society of Chemistry},
abstract = {In this paper, a comprehensive approach to numerical and experimental analysis of microchamber filling in centrifugal microfluidics is presented. In the development of micro total analysis systems, it is often necessary to achieve complete, uniform filling of relatively large microchambers, such as those needed for nucleic acid amplification or detection. With centrifugal devices, these large microchambers must often be orientated perpendicularly to the direction of centrifugal force and are usually bounded by materials with varying surface properties. The resulting fluidic flow in such systems can be complex and is not well characterized. To gain further insight into complex fluidic behavior on centrifugal microfluidic platforms, numerical modeling using the Volume of Fluids method is performed to simulate microchamber filling in a centrifugal microfluidic device with integrated sample preparation, amplification, and detection capabilities. Parametric analyses are performed using numerical models to predict microchamber filling behavior for a range of pressure conditions. High-speed flow visualization techniques are used to track the liquid meniscus during filling of the microchambers, and comparison to the numerical predictions for experimental validation is achieved by analyzing the liquid volume fraction as a function of the non-dimensional temporal profile during filling. When channel filling profiles are compared, the numerical model predictions utilizing static conditions are in strong agreement with the experimental data. When dynamic modeling conditions are used, the numerical predictions are extremely accurate as compared to the experimental data.},
keywords = {},
pubstate = {published},
tppubtype = {article}
}
L., Markus; Gehring, Sven; Schönning, Johannes; Krüger, Antonio
PINwI: Pedestrian Indoor Navigation Without Infrastructure Proceedings
ACM, New York, NY, USA, 2010, ISBN: 978-1-60558-934-3.
@proceedings{9274,
title = {PINwI: Pedestrian Indoor Navigation Without Infrastructure},
author = {Markus L. and Sven Gehring and Johannes Schönning and Antonio Krüger},
url = {http://doi.acm.org/10.1145/1868914.1869016},
doi = {10.1145/1868914.1869016},
isbn = {978-1-60558-934-3},
year = {2010},
date = {2010-01-01},
urldate = {2010-01-01},
journal = {6th Nordic Conference on Human-Computer Interaction: Extending Boundaries},
pages = {731–734},
publisher = {ACM},
address = {New York, NY, USA},
abstract = {Navigation in larger unfamiliar buildings like town halls, airports, shopping malls or other public indoor locations is often difficult for humans. Due to the high amount of infrastructure needed for indoor positioning, just a few navigation services for indoor environments exist. Therefore in many of these buildings textquoterightYOU-ARE-HEREtextquoteright (YAH) maps are provided, often located at the entrance or other key places, to facilitate orientation and navigation within the building, but they have the disadvantages of being stationary. In this paper, we try to overcome these problems by presenting PINwI, an application that allows the user of a mobile camera device with integrated compass and accelerometer to utilize a photo of such an indoor YAH-map to navigate through the corresponding building. Using a dead reckoning approach, we enrich stationary analog YAH-maps with basic location functionality and turn them into a digital and dynamic medium that can help decision making while taking turns or estimating distances.},
keywords = {},
pubstate = {published},
tppubtype = {proceedings}
}
Catano, Nestor; Rueda, Camilo
A Predicate Calculus Common Formal Definition for Social Networking Book Chapter
In: Frappier, Marc; Glässer, Uwe; Khurshid, Sarfraz; Laleau, Régine; Reeves, Steve (Ed.): Abstract State Machines, Alloy, B and Z, vol. 5977, pp. 259-272, Springer Berlin Heidelberg, 2010, ISBN: 978-3-642-11810-4.
@inbook{9275,
title = {A Predicate Calculus Common Formal Definition for Social Networking},
author = {Nestor Catano and Camilo Rueda},
editor = {Marc Frappier and Uwe Glässer and Sarfraz Khurshid and Régine Laleau and Steve Reeves},
url = {http://dx.doi.org/10.1007/978-3-642-11811-1_20},
isbn = {978-3-642-11810-4},
year = {2010},
date = {2010-01-01},
booktitle = {Abstract State Machines, Alloy, B and Z},
volume = {5977},
pages = {259-272},
publisher = {Springer Berlin Heidelberg},
organization = {Springer Berlin Heidelberg},
series = {Lecture Notes in Computer Science},
keywords = {},
pubstate = {published},
tppubtype = {inbook}
}
Carvalho, E; Cruz, J; Barahona, P
Probabilistic Constraints for Reliability Problems Conference
25th Annual ACM Symposium on Applied Computing (SAC 2010), ACM ACM, 2010.
@conference{9276,
title = {Probabilistic Constraints for Reliability Problems},
author = {E Carvalho and J Cruz and P Barahona},
year = {2010},
date = {2010-01-01},
booktitle = {25th Annual ACM Symposium on Applied Computing (SAC 2010)},
publisher = {ACM},
organization = {ACM},
keywords = {},
pubstate = {published},
tppubtype = {conference}
}
Guerreiro, Tiago João; Nicolau, Hugo; Jorge, Joaquim A.; Gonçalves, Daniel
Towards accessible touch interfaces Proceedings Article
In: ASSETS, pp. 19–26, ACM, 2010.
@inproceedings{DBLP:conf/assets/GuerreiroNJG10,
title = {Towards accessible touch interfaces},
author = {Tiago João Guerreiro and Hugo Nicolau and Joaquim A. Jorge and Daniel Gonçalves},
year = {2010},
date = {2010-01-01},
booktitle = {ASSETS},
pages = {19--26},
publisher = {ACM},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Pessanha, S; Campos, Pedro
Promovendo a Colaborac c~ao entre Crianc cas do Pré-Escolar através da Realidade Aumentada Proceedings
2010.
@proceedings{9277,
title = {Promovendo a Colaborac c~ao entre Crianc cas do Pré-Escolar através da Realidade Aumentada},
author = {S Pessanha and Pedro Campos},
year = {2010},
date = {2010-01-01},
journal = {. 4textordfeminine Confer^encia Nacional em Interacc c~ao Humano-Computador},
keywords = {},
pubstate = {published},
tppubtype = {proceedings}
}
Nicolau, Hugo; Guerreiro, Tiago João; Jorge, Joaquim A.; Gonçalves, Daniel
Proficient blind users and mobile text-entry Proceedings Article
In: ECCE, pp. 19–22, Mediamatica, Delft University of Technology, The Netherlands / ACM, 2010.
@inproceedings{DBLP:conf/ecce/NicolauGJG10,
title = {Proficient blind users and mobile text-entry},
author = {Hugo Nicolau and Tiago João Guerreiro and Joaquim A. Jorge and Daniel Gonçalves},
year = {2010},
date = {2010-01-01},
booktitle = {ECCE},
pages = {19--22},
publisher = {Mediamatica, Delft University of Technology, The Netherlands / ACM},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Silva, J L; Ribeiro, O R; Fernandes, J M; Campos, JoséC.; Harrison, M D
Prototipagem rápida de ambientes ub'iquos Proceedings
GPCG, 2010.
@proceedings{9278,
title = {Prototipagem rápida de ambientes ub'iquos},
author = {J L Silva and O R Ribeiro and J M Fernandes and JoséC. Campos and M D Harrison},
year = {2010},
date = {2010-01-01},
journal = {4 Confer^encia Nacional em Interacc c~ao Humano-Computador (Interacc c~ao 2010)},
pages = {121-128},
publisher = {GPCG},
keywords = {},
pubstate = {published},
tppubtype = {proceedings}
}
Pereira, Rita; Guerreiro, Tiago João; Nicolau, Hugo; Gonçalves, Daniel; Jorge, Joaquim A.
Laying the groundwork for assisted rehabilitation Proceedings Article
In: ECCE, pp. 147–150, Mediamatica, Delft University of Technology, The Netherlands / ACM, 2010.
@inproceedings{DBLP:conf/ecce/PereiraGNGJ10,
title = {Laying the groundwork for assisted rehabilitation},
author = {Rita Pereira and Tiago João Guerreiro and Hugo Nicolau and Daniel Gonçalves and Joaquim A. Jorge},
year = {2010},
date = {2010-01-01},
booktitle = {ECCE},
pages = {147--150},
publisher = {Mediamatica, Delft University of Technology, The Netherlands / ACM},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Calvo, J M B; Badia, Bermudez S; Simo, H T; Verschure, Paul F M J
The real-world localization and classification of multiple odours using a biologically based neurorobotics approach Conference
Neural Networks (IJCNN), The 2010 International Joint Conference on, 2010.
@conference{9279,
title = {The real-world localization and classification of multiple odours using a biologically based neurorobotics approach},
author = {J M B Calvo and Bermudez S Badia and H T Simo and Paul F M J Verschure},
year = {2010},
date = {2010-01-01},
booktitle = {Neural Networks (IJCNN), The 2010 International Joint Conference on},
pages = {1-7},
abstract = {<p>Autonomous robotic odour source classification and localization in real world environments is an essential step for applications such as humanitarian demining, environmental monitoring or search and rescue operations. However, at the moment this problem has only been solved by nature (e.g.: moths, bees, rats, dogs). Biological systems are capable and efficient at odour source localization in spite of the difficulties present in the real world such as turbulent environments, obstacles, predators or interfering odours. Here we aim at exploiting our understanding of the moth to solve this problem and we propose a biologically based model of moth behaviour. We implement our model on a robot that uses chemical sensors and we test its performance in a controlled environment. Further, we extend the behavioural model with a sensor front end that supports classification in order to deal with odour distractors. We show that our system is able to locate an odour source and map the chemical environment in the presence of distractors.</p>},
keywords = {},
pubstate = {published},
tppubtype = {conference}
}
Guerreiro, Tiago João Vieira; Nicolau, Hugo; Jorge, Joaquim A.; Gonçalves, Daniel
Assessing mobile touch interfaces for tetraplegics Proceedings Article
In: Mobile HCI, pp. 31–34, ACM, 2010.
@inproceedings{DBLP:conf/mhci/GuerreiroNJG10,
title = {Assessing mobile touch interfaces for tetraplegics},
author = {Tiago João Vieira Guerreiro and Hugo Nicolau and Joaquim A. Jorge and Daniel Gonçalves},
year = {2010},
date = {2010-01-01},
booktitle = {Mobile HCI},
pages = {31--34},
publisher = {ACM},
series = {ACM International Conference Proceeding Series},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Carvalho, E; Cruz, J; Barahona, P
Reasoning with Uncertainty in Continuous Domains Conference
International Symposium on Integrated Uncertainty Management and Applications, Springer-Verlag Springer-Verlag, 2010.
@conference{9280,
title = {Reasoning with Uncertainty in Continuous Domains},
author = {E Carvalho and J Cruz and P Barahona},
year = {2010},
date = {2010-01-01},
booktitle = {International Symposium on Integrated Uncertainty Management and Applications},
publisher = {Springer-Verlag},
organization = {Springer-Verlag},
keywords = {},
pubstate = {published},
tppubtype = {conference}
}
Nicolau, Hugo; Nunes, Renato; Jorge, Joaquim A.
Personal mobile controller for blind people Proceedings Article
In: Mobile HCI, pp. 371–372, ACM, 2010.
@inproceedings{DBLP:conf/mhci/NicolauNJ10,
title = {Personal mobile controller for blind people},
author = {Hugo Nicolau and Renato Nunes and Joaquim A. Jorge},
year = {2010},
date = {2010-01-01},
booktitle = {Mobile HCI},
pages = {371--372},
publisher = {ACM},
series = {ACM International Conference Proceeding Series},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Ashby, Simone; Ferreira, J P
The Role of Morphology in Generating High-Quality Pronunciation Lexica for Regional Variants of Portuguese Book Chapter
In: Branco, A; Klautau, A; Vieira, R; Lima, V L S; Pardo, T A S (Ed.): Computational Processing of the Portuguese Language, vol. 6001, pp. 162-165, Springer-Verlag, Berlin-Heidelberg, 2010, ISBN: 3-642-12319-8 978-3-642-12319-1.
@inbook{9281,
title = {The Role of Morphology in Generating High-Quality Pronunciation Lexica for Regional Variants of Portuguese},
author = {Simone Ashby and J P Ferreira},
editor = {A Branco and A Klautau and R Vieira and V L S Lima and T A S Pardo},
url = {http://www.springer.com/computer/ai/book/978-3-642-28884-5},
isbn = {3-642-12319-8 978-3-642-12319-1},
year = {2010},
date = {2010-01-01},
booktitle = {Computational Processing of the Portuguese Language},
volume = {6001},
pages = {162-165},
publisher = {Springer-Verlag},
address = {Berlin-Heidelberg},
organization = {Springer-Verlag},
series = {Lecture Notes in Artificial Intelligence},
keywords = {},
pubstate = {published},
tppubtype = {inbook}
}
Benedito, João; Guerreiro, Tiago João; Nicolau, Hugo; Gonçalves, Daniel
The key role of touch in non-visual mobile interaction Proceedings Article
In: Mobile HCI, pp. 379–380, ACM, 2010.
@inproceedings{DBLP:conf/mhci/BeneditoGNG10,
title = {The key role of touch in non-visual mobile interaction},
author = {João Benedito and Tiago João Guerreiro and Hugo Nicolau and Daniel Gonçalves},
year = {2010},
date = {2010-01-01},
booktitle = {Mobile HCI},
pages = {379--380},
publisher = {ACM},
series = {ACM International Conference Proceeding Series},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Lechón, Miguel; Martinez, Dominique; Verschure, Paul F M J; Badia, Bermudez S
The role of neural synchrony and rate in high-dimensional input systems. The Antennal Lobe: a case study. Conference
2010 International Joint Conference on Neural Networks IJCNN 2010, IEEE International Joint Conference on Neural Networks (IJCNN) IEEE IEEE, 2010, ISBN: 978-1-4244-6917-8, (<p>World Congress on Computational Intelligence (WCCI 2010), Barcelona, SPAIN, 2010</p>).
@conference{9282,
title = {The role of neural synchrony and rate in high-dimensional input systems. The Antennal Lobe: a case study.},
author = {Miguel Lechón and Dominique Martinez and Paul F M J Verschure and Bermudez S Badia},
isbn = {978-1-4244-6917-8},
year = {2010},
date = {2010-01-01},
booktitle = {2010 International Joint Conference on Neural Networks IJCNN 2010},
publisher = {IEEE},
organization = {IEEE},
series = {IEEE International Joint Conference on Neural Networks (IJCNN)},
note = {<p>World Congress on Computational Intelligence (WCCI 2010), Barcelona, SPAIN, 2010</p>},
keywords = {},
pubstate = {published},
tppubtype = {conference}
}
Correia, Nuno N.
Heat Seeker – An Interactive Audio-Visual Project for Performance, Video and Web Proceedings Article
In: Proceedings of IADIS Visual Communication Conference 2010, pp. 243–251, Freiburg, 2010.
@inproceedings{correia_heat_2010,
title = {Heat Seeker – An Interactive Audio-Visual Project for Performance, Video and Web},
author = {Nuno N. Correia},
url = {http://www.iadisportal.org/digital-library/heat-seeker-%C2%96-an-interactive-audio-visual-project-for-performance-video-and-web},
year = {2010},
date = {2010-07-01},
urldate = {2011-06-06},
booktitle = {Proceedings of IADIS Visual Communication Conference 2010},
pages = {243--251},
address = {Freiburg},
abstract = {Heat Seeker is an audio-visual project, which has been released in different formats: performance, video, and website. In this paper, it is contextualized with similar projects that combine music and visuals. The motivation and aims behind Heat Seeker are then presented. The main objective is to combine visuals with sound in an electronic music performance, creating an engaging hypermediated experience for the audience. A description of the project and its development follows, including project extensions to different platforms, such as the Web. Conclusions are reached regarding the accomplishment of the initial aims, which are only partially achieved, particularly in the areas of flexibility of the project and coherence of content. Paths for future developments are then outlined, in terms of additional project extensions and additional projects.},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Bianchi, A; Oakley, Ian; Kwon, Dong Soo
The Secure Haptic Keypad: A Tactile Password System Conference
CHI2010: Proceedings of the 28th annual CHI Conference on Human Factors in Computing Systems, VOLS 1-4, Google; Microsoft; NSF; Yahoo; ACM SIGCHI Google; Microsoft; NSF; Yahoo; ACM SIGCHI, 2010, ISBN: 978-1-60558-929-9, (<p>28th Annual CHI Conference on Human Factors in Computing Systems, Atlanta, GA, APR 10-15, 2010</p>).
@conference{9284,
title = {The Secure Haptic Keypad: A Tactile Password System},
author = {A Bianchi and Ian Oakley and Dong Soo Kwon},
isbn = {978-1-60558-929-9},
year = {2010},
date = {2010-01-01},
booktitle = {CHI2010: Proceedings of the 28th annual CHI Conference on Human Factors in Computing Systems, VOLS 1-4},
pages = {1089-1092},
publisher = {Google; Microsoft; NSF; Yahoo; ACM SIGCHI},
organization = {Google; Microsoft; NSF; Yahoo; ACM SIGCHI},
note = {<p>28th Annual CHI Conference on Human Factors in Computing Systems, Atlanta, GA, APR 10-15, 2010</p>},
keywords = {},
pubstate = {published},
tppubtype = {conference}
}
Correia, Nuno N.
AV Clash – Online Tool for Mixing and Visualizing Audio Retrieved from Freesound.org Database Proceedings Article
In: Proceedings of Sound and Music Computing Conference 2010, pp. 220–226, Barcelona, 2010.
@inproceedings{correia_av_2010,
title = {AV Clash – Online Tool for Mixing and Visualizing Audio Retrieved from Freesound.org Database},
author = {Nuno N. Correia},
url = {http://smcnetwork.org/node/1365},
year = {2010},
date = {2010-07-01},
urldate = {2011-08-22},
booktitle = {Proceedings of Sound and Music Computing Conference 2010},
pages = {220--226},
address = {Barcelona},
abstract = {In this paper, the project AV Clash will be presented. AV Clash is a Web-based tool for integrated audiovisual expression, created by Video Jack (the author and André Carrilho, with the assistance of Gokce Taskan). In AV Clash, users can manipulate seven “objects” that represent sounds, incorporating audio-reactive animations and graphical user interface elements to control animation and sound. The sounds are retrieved from online sound database Freesound.org, while the animations are internal to the project. AV Clash addresses the following research question: how to create a tool for integrated audiovisual expression, with customizable content, which is flexible, playful to use and engaging to observe? After an introduction to the project, a contextualization with similar works is presented, followed by a presentation of the motivations behind the project, and past work by Video Jack. Then the project and its functionalities are described. Finally, conclusions are presented, assessing the achievement of the initial aims, and addressing the limitations of the project, while outlining paths for future developments.},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Campos, Pedro; Portugal, A
Seeing with the Mind: from the Matrix into the Cloud Conference
Bridges 2010, 2010.
@conference{9285,
title = {Seeing with the Mind: from the Matrix into the Cloud},
author = {Pedro Campos and A Portugal},
year = {2010},
date = {2010-01-01},
booktitle = {Bridges 2010},
keywords = {},
pubstate = {published},
tppubtype = {conference}
}
Correia, Nuno N.
Master and Margarita – An Interactive Audiovisual Adaptation of Bulgakovʼs Novel Proceedings Article
In: Proceedings of Future Places 2009, pp. 67–92, Porto, 2010.
@inproceedings{correia_master_2010,
title = {Master and Margarita – An Interactive Audiovisual Adaptation of Bulgakovʼs Novel},
author = {Nuno N. Correia},
url = {http://futureplaces.org/2010/10/futureplaces-2010-monograph-now-available/},
year = {2010},
date = {2010-01-01},
urldate = {2011-09-25},
booktitle = {Proceedings of Future Places 2009},
pages = {67--92},
address = {Porto},
abstract = {This paper presents Master and Margarita, an interactive audiovisual project adapting Mikhail Bulgakov’s novel of the same name. Initially it was presented as performance, and later it was released as a website. The project aims to address two main research questions. First: how to integrate music and motion graphics in an interactive audiovisual project, in a way that is easy to use and engaging to experience? Second: how to adapt a novel into an interactive audiovisual project, not only being faithful to the narrative, but also creating a coherent and autonomous work, expressing the artistic vision of its authors?
In this paper, the project is presented, focusing both on the performance side of the project and on the website version. The collaborative process between the authors of the project - a musician/ programmer and a designer/animator - is discussed. The project is framed within the fields of new media art, audiovisual art and interaction design. It is also put into relation with past interactive audiovisual projects by the same authors. The novel is briefly presented, as are previous adaptations to different media, such as TV and graphic novel. A conclusion follows, assessing the answers to the research questions, and presenting further reflections on the relation between the novel and the interactive audiovisual adaptation. Future work is also discussed.},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
In this paper, the project is presented, focusing both on the performance side of the project and on the website version. The collaborative process between the authors of the project - a musician/ programmer and a designer/animator - is discussed. The project is framed within the fields of new media art, audiovisual art and interaction design. It is also put into relation with past interactive audiovisual projects by the same authors. The novel is briefly presented, as are previous adaptations to different media, such as TV and graphic novel. A conclusion follows, assessing the answers to the research questions, and presenting further reflections on the relation between the novel and the interactive audiovisual adaptation. Future work is also discussed.