Publications
During the year of 2022, the Interactive Technologies Institute research team has excelled in the production of scientific outputs. The team has successfully published 94 papers in journals, 76 in international conferences and 26 book chapters
2011
Tse, Edward; Schöning, Johannes; Huber, Jochen; Marentette, Lynn; Beckwith, Richard; Rogers, Yvonne; Mühlhäuser, Max
Child Computer Interaction: Workshop on UI Technologies and Educational Pedagogy Conference
CHI textquoteright11 Extended Abstracts on Human Factors in Computing Systems, CHI EA textquoteright11 ACM ACM, New York, NY, USA, 2011, ISBN: 978-1-4503-0268-5.
@conference{9105b,
title = {Child Computer Interaction: Workshop on UI Technologies and Educational Pedagogy},
author = {Edward Tse and Johannes Schöning and Jochen Huber and Lynn Marentette and Richard Beckwith and Yvonne Rogers and Max Mühlhäuser},
url = {http://doi.acm.org/10.1145/1979742.1979580},
isbn = {978-1-4503-0268-5},
year = {2011},
date = {2011-01-01},
booktitle = {CHI textquoteright11 Extended Abstracts on Human Factors in Computing Systems},
pages = {2445–2448},
publisher = {ACM},
address = {New York, NY, USA},
organization = {ACM},
series = {CHI EA textquoteright11},
abstract = {<p class="rtejustify"><span style="font-size:12px"><span style="color:rgb(0, 0, 0); font-family:verdana,arial,helvetica,sans-serif">Given the growth of Child Computer Interaction research, next generation HCI technologies play an important role in the future of education. Educators rely on technology to improve and adapt learning to the pedagogical needs of learners. Hence, this community needs to understand how current technology concepts match with current pedagogical paradigms. The classroom is a high stakes environment for experimentation, thus new interaction techniques need to be validated to prove their pedagogical value in the educational setting. This workshop provides a forum to discuss key HCI issues facing next generation education. With a particular focus on child computer interaction, these issues comprise inter alia the interaction with whole class interactive whiteboards, small group interactive multi-touch tables, and individual personal response systems (e.g. mobile devices) in the classroom.</span></span></p>},
keywords = {},
pubstate = {published},
tppubtype = {conference}
}
Tse, Edward; ö, Johannes Sch; Huber, Jochen; Marentette, Lynn; Beckwith, Richard; Rogers, Yvonne; Mühlhäuser, Max
Child Computer Interaction: Workshop on UI Technologies and Educational Pedagogy Conference
CHI textquoteright11 Extended Abstracts on Human Factors in Computing Systems, CHI EA textquoteright11 ACM ACM, New York, NY, USA, 2011, ISBN: 978-1-4503-0268-5.
@conference{9105,
title = {Child Computer Interaction: Workshop on UI Technologies and Educational Pedagogy},
author = {Edward Tse and Johannes Sch ö and Jochen Huber and Lynn Marentette and Richard Beckwith and Yvonne Rogers and Max Mühlhäuser},
url = {http://doi.acm.org/10.1145/1979742.1979580},
isbn = {978-1-4503-0268-5},
year = {2011},
date = {2011-01-01},
booktitle = {CHI textquoteright11 Extended Abstracts on Human Factors in Computing Systems},
pages = {2445–2448},
publisher = {ACM},
address = {New York, NY, USA},
organization = {ACM},
series = {CHI EA textquoteright11},
abstract = {<p class="rtejustify"><span style="font-size:12px"><span style="color:rgb(0, 0, 0); font-family:verdana,arial,helvetica,sans-serif">Given the growth of Child Computer Interaction research, next generation HCI technologies play an important role in the future of education. Educators rely on technology to improve and adapt learning to the pedagogical needs of learners. Hence, this community needs to understand how current technology concepts match with current pedagogical paradigms. The classroom is a high stakes environment for experimentation, thus new interaction techniques need to be validated to prove their pedagogical value in the educational setting. This workshop provides a forum to discuss key HCI issues facing next generation education. With a particular focus on child computer interaction, these issues comprise inter alia the interaction with whole class interactive whiteboards, small group interactive multi-touch tables, and individual personal response systems (e.g. mobile devices) in the classroom.</span></span></p>},
keywords = {},
pubstate = {published},
tppubtype = {conference}
}
2010
Tse, Edward; ö, Johannes Sch; Rogers, Yvonne; Shen, Chia; Morrison, Gerald
Next Generation of HCI and Education: Workshop on UI Technologies and Educational Pedagogy Proceedings
ACM, New York, NY, USA, 2010, ISBN: 978-1-60558-930-5.
@proceedings{9273,
title = {Next Generation of HCI and Education: Workshop on UI Technologies and Educational Pedagogy},
author = {Edward Tse and Johannes Sch ö and Yvonne Rogers and Chia Shen and Gerald Morrison},
url = {http://doi.acm.org/10.1145/1753846.1754186},
doi = {10.1145/1753846.1754186},
isbn = {978-1-60558-930-5},
year = {2010},
date = {2010-01-01},
journal = {CHI textquoteright10 Extended Abstracts on Human Factors in Computing Systems},
pages = {4509–4512},
publisher = {ACM},
address = {New York, NY, USA},
abstract = {<p class="rtejustify"><span style="font-size:12px"><span style="color:rgb(0, 0, 0); font-family:verdana,arial,helvetica,sans-serif">Given the exponential growth of interactive whiteboards in classrooms around the world, and the recent emergence of multi-touch tables, tangible computing devices and mobile devices, there has been a need to explore how next generation HCI will impact education in the future. Educators are depending on the interaction communities to deliver technologies that will improve/adapt learning to an ever-changing world. In addition to novel UI concepts, the HCI community needs to examine how these concepts can be matched to contemporary paradigms in Educational pedagogy. The classroom is a challenging environment for evaluation, thus new interaction techniques need to be established to prove the value of new HCI interactions in the educational space. This workshop provides a forum to discuss key HCI issues facing next generation education ranging from whole class interactive whiteboards, small group interactive multi-touch tables, and individual personal response systems in the classroom.</span></span></p>},
keywords = {},
pubstate = {published},
tppubtype = {proceedings}
}
Tse, Edward; Schöning, Johannes; Rogers, Yvonne; Shen, Chia; Morrison, Gerald
Next Generation of HCI and Education: Workshop on UI Technologies and Educational Pedagogy Proceedings
ACM, New York, NY, USA, 2010, ISBN: 978-1-60558-930-5.
@proceedings{9273b,
title = {Next Generation of HCI and Education: Workshop on UI Technologies and Educational Pedagogy},
author = {Edward Tse and Johannes Schöning and Yvonne Rogers and Chia Shen and Gerald Morrison},
url = {http://doi.acm.org/10.1145/1753846.1754186},
doi = {10.1145/1753846.1754186},
isbn = {978-1-60558-930-5},
year = {2010},
date = {2010-01-01},
journal = {CHI textquoteright10 Extended Abstracts on Human Factors in Computing Systems},
pages = {4509–4512},
publisher = {ACM},
address = {New York, NY, USA},
abstract = {<p class="rtejustify"><span style="font-size:12px"><span style="color:rgb(0, 0, 0); font-family:verdana,arial,helvetica,sans-serif">Given the exponential growth of interactive whiteboards in classrooms around the world, and the recent emergence of multi-touch tables, tangible computing devices and mobile devices, there has been a need to explore how next generation HCI will impact education in the future. Educators are depending on the interaction communities to deliver technologies that will improve/adapt learning to an ever-changing world. In addition to novel UI concepts, the HCI community needs to examine how these concepts can be matched to contemporary paradigms in Educational pedagogy. The classroom is a challenging environment for evaluation, thus new interaction techniques need to be established to prove the value of new HCI interactions in the educational space. This workshop provides a forum to discuss key HCI issues facing next generation education ranging from whole class interactive whiteboards, small group interactive multi-touch tables, and individual personal response systems in the classroom.</span></span></p>},
keywords = {},
pubstate = {published},
tppubtype = {proceedings}
}