Publications
During the year of 2022, the Interactive Technologies Institute research team has excelled in the production of scientific outputs. The team has successfully published 94 papers in journals, 76 in international conferences and 26 book chapters
2013
A functional magnetic resonance imaging study of visuomotor processing in a virtual reality-based paradigm: Rehabilitation Gaming System Journal Article
In: European Journal of Neuroscience [(JCR SCI 2012): 1.992 ], vol. 37, no. 9, pp. 1441–1447, 2013.
2012
The Combined Impact of Virtual Reality Neurorehabilitation and Its Interfaces on Upper Extremity Functional Recovery in Patients With Chronic Stroke Journal Article
In: STROKE, [2012 Impact Factor: 6.158], vol. 43, no. 10, pp. 2720, 2012.
Combining Virtual Reality and a Myo-Electric Limb Orthosis to Restore Active Movement after Stroke: A Pilot Study Proceedings
Laval, France, 2012.
A high-throughput behavioral paradigm for Drosophila olfaction - The Flywalk Journal Article
In: SCIENTIFIC REPORTS, vol. 2, 2012.
PASAR: An integrated model of prediction, anticipation, sensation, attention and response for artificial sensorimotor systems Journal Article
In: Information Sciences, [Impact Factor: 3.643], vol. 186, no. 1, pp. 1-19, 2012.
The Neurorehabilitation Training Toolkit (NTT): A Novel Worldwide Accessible Motor Training Approach for At-Home Rehabilitation after Stroke Journal Article
In: Stroke Research and Treatment, vol. 2012, pp. 13, 2012.
2011
The effect of social gaming in performance and mood in virtual reality based rehabilitation of stroke patients. Conference
IEEE International Conference on Virtual Rehabilitation, Zurich, 2011.