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  • About us
    • Vision & Mission
    • Governance
    • Facts and Figures
    • History
    • LARSyS
    • Annual Reports
  • People
  • Research
    • Projects
    • Publications
    • PhD in Digital Media
  • Media
    • News
    • Events
    • Press
    • Visual identity
  • Opportunities
  • Contact
  • We explore the entanglements between people and digital technologies More

  • We are researchers from engineering, design, social sciences, arts, and humanities creating bridges through digital technologies More

Luciana Lima publishes three papers on reflexive HCI, gender, and digital game histories
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Joana Pestana presents Eden X at CHItaly 2025
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Ana Cristina Saial investigates Digital Intimacy and Game-Based Interventions to prevent online and intimate partner violence
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DCitizens Project wraps up research on Digital Civics at final lab retreat in Newcastle.
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Teresa Almeida delivers keynote “Awkward by Design” at Human-Centered Design Week 2025
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Call for papers: Special issue on gender, power, and collective resistance in gaming cultures — guest edited by ITI researchers
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Filipe Tomé presents game-based mental health studies at KAMC 2025 in Kyoto and GALA 2025 in Utrecht.
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Designing innovative interactive technologies to foster a sustainable, inclusive, and aesthetically-pleasing future

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Funded by ITI-LX UIDB/50009/2020 ; ITI-LX UIDP/50009/2020 ; LA/P/0083/2020 - ITI

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