eGames Lab showcases research in video game development

The eGames Lab consortium recently hosted a two-day scientific session titled “Level Up @ eGames Lab” at the CCIF Centre in Funchal on February 21 and 22. The event featured experts from various European universities gathering to discuss advancements in video game development.

The symposium commenced with an opening ceremony at 9 a.m. on February 21, with Dr. Cristina Pedra, the Mayor of Funchal. Dr. Cristina Pedra, in her welcome address, expressed the municipality’s satisfaction with the progress of the eGames Lab project. She highlighted the tangible outcomes, including the development of certified games, the recognition of consortium-affiliated companies, and the publication of research papers.

The following sessions included a series of lectures delivered by renowned researchers specializing in areas crucial to the gaming industry. Notable speakers included Lene Nielsen from the University of Copenhagen, Sabine Madsen from the University of Aalborg (Denmark), Nuno Correia from the Nova University of Lisbon, and Terhi Marttila from the Interactive Technologies Institute and the Instituto Superior Técnico, among others.

Throughout the event, 23 scientific posters were displayed, showcasing the research projects of young investigators affiliated with the eGames Lab. These posters provided insights into the ongoing research and development activities conducted since the inception of the eGames Lab project.

The closing session on the second day brought together the invited researchers for a panel discussion. The panel explored various approaches to video game development, addressing key challenges faced by the gaming industry in Portugal and abroad.

The eGames Lab, a project funded by the Recovery and Resilience Plan with a budget of 30 million euros, aims to boost the video game development sector and creative industries in Portugal. The initiative, which commenced last year, has made significant strides in fostering collaboration between researchers, fostering innovation, and contributing to the growth of the gaming industry.