Cristina Sylla
Biography
Cristina Sylla has a PhD in Educational Technology and a Master Degree in Technology and Digital Art and a Master Degree in Literary Studies. She is a principal researcher at the Research Centre in Child Studies, University of Minho, and a collaborator of ITI/LARSyS She is the principal investigator of two funded projects: Mobeybou: Moving Beyond Boundaries – Designing Narrative Learning in the Digital Era (http://mobeybou. com) and the project Once Upon a Time: A Kit of Tools for Fostering Children’s Development of Multiliteracies, Collaboration Skills, and Intercultural Sensitivity (http://mobeybou. com). Her research interests are the conceptualization, design, and evaluation of technologically innovative tools that foster playful learning and innovative teaching approaches targeting children’s develop- ment of essential 21st-century learning and innovation skills. She has over 50 international publications in peer-reviewed international scientific indexing conferences and journals. She has chaired the International Conference on Child Computer interaction 2022 (https://idc.acm.org/2022/), is part of several international networks, and integrates the scientific committee of several high ranked conferences. She is a member of the editorial board of the International Journal of Child Computer Interaction (cite score 3.8).
Related Projects
Publications
2020
The Procedural Nature of Interactive Digital Narratives and Early Literacy Book Section
In: Interactive Storytelling, pp. 258–270, Springer International Publishing, 2020.
Smart toys, smart tangibles, robots and other smart things for children Proceedings Article
In: Proceedings of the 2020 ACM Interaction Design and Children Conference: Extended Abstracts, ACM, 2020.
2019
Designing narrative learning in the digital era Journal Article
In: Conference on Human Factors in Computing Systems - Proceedings, 2019.
MobeyBou - A digital manipulative for multicultural narrative creation Journal Article
In: Conference on Human Factors in Computing Systems - Proceedings, 2019.
Designing Manipulative Tools for Creative Multi and Cross-Cultural Storytelling Proceedings Article
In: Proceedings of the 2019 on Creativity and Cognition, ACM, 2019.
Rethinking the Design of Hotspots in Childrens Digital Picturebooks: Insights from an Exploratory Study. Proceedings Article
In: Sylla C., Iurgel I. (eds) Technology, Innovation, Entrepreneurship and Education. TIE 2019., pp. 13–22, Sylla C., Iurgel I. (eds) Technology, Innovation, Entrepreneurship and Education. TIE 2019. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 307. Springer, Cham, Cham, 2019.
2018
Blocks as symbolic tools for children?s playful collaboration Journal Article
In: Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, vol. 229, pp. 413-423, 2018.
Designing a smart reading environment with and for children Journal Article
In: TEI 2018 - Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction, vol. 2018-January, pp. 88-93, 2018.
Empowering children to author digital media effects for reader's theatre Journal Article
In: IDC 2018 - Proceedings of the 2018 ACM Conference on Interaction Design and Children, pp. 569-574, 2018.