Elisângela Vilar
Biography
Elisângela Brito Pessôa Vilar. Graduated in Architecture and Urbanism (UFPE-1997), MBA in Tourism and Hotel Management (UVA – 2002), with a PhD in Ergonomics and Human Factors (ULisboa – 2012) and a Post-Doc in Design (ULisboa – 2021). She is a research assistant at the Lisbon School of Architecture – ULisboa and an integrated member of the CIAUD – Research Center in Architecture, Urbanism and Design (FAULisboa). She is also a collaborating researcher at the Interactive Technologies Institute – ITI/Larsys (ULisboa). She has several articles in specialised journals, works in conference proceedings, and published book chapters. Elisângela Vilar is the author of a book on the scope of Virtual and Augmented Reality for Architecture and Design (https://www.cienciavitae.pt/portal/BB10-095F-8DB2) and has technical production in the area of architecture and interiors. She has already participated in European research projects and projects funded by the Portuguese Science and Technology Foundations – FCT. Her work focuses on the areas of Architecture and Design, emphasising Ergonomics, User Experience, and Usability, using new technologies, particularly Virtual Reality, to study human behaviour during interaction with the built environment, products and systems. In her professional activity, she has interacted with several collaborators in the execution of projects in partnership with companies and scientific works. She has supervised master’s and doctoral theses in Interaction Design, Ergonomics, Architecture, and Design.
Publications
2023
Correction to: Human interaction with virtual reality: investigating pre-evacuation efficiency in building emergency Journal Article
In: Virtual Real., vol. 27, no. 1, pp. 495, 2023.
Human interaction with virtual reality: investigating pre-evacuation efficiency in building emergency Journal Article
In: Virtual Real., vol. 27, no. 2, pp. 1039–1050, 2023.
2022
Storyboards in VR Narratives Planning: How to Create and Evaluate Them Proceedings Article
In: HCI (43), pp. 13–32, Springer, 2022.
Bio-Centred Interaction Design: A New Paradigm for Human-System Interaction Proceedings Article
In: HCI (22), pp. 69–79, Springer, 2022.
Developing Personas in UX Process: A Case Study for a Web-Documentary to Increase Empathy Among Social Groups Proceedings Article
In: HCI (20), pp. 93–107, Springer, 2022.
2021
Costs for Road Safety of Countering the Automatic Processes of Natural Reading in the Design of Horizontal Road Information Proceedings Article
In: AHFE (3), pp. 581–588, Springer, 2021.
Teaching Emotions with Gaming: A Solution of a Complex Concept Proceedings Article
In: AHFE (3), pp. 866–873, Springer, 2021.
Can a Stealth Game Be Used to Learn Interaction Design Concepts? Proceedings Article
In: AHFE (3), pp. 882–889, Springer, 2021.
Ergonomics and Human Factors Research Challenges: The ErgoUX Lab Case Study Proceedings Article
In: AHFE (3), pp. 912–922, Springer, 2021.
2020
Expected Architects Acceptance of a BIM Tool to Optimize the Building Energetic Performance Proceedings Article
In: AHFE (3), pp. 249–255, Springer, 2020.