Publications
During the year of 2022, the Interactive Technologies Institute research team has excelled in the production of scientific outputs. The team has successfully published 94 papers in journals, 76 in international conferences and 26 book chapters
2011
Editorial Introduction-25 Years of AGM Theory Journal Article
In: Journal of Philosophical Logic, vol. 40, no. 2, SI, pp. 113-114, 2011.
AVOL – Towards an Integrated Audiovisual Expression Proceedings Article
In: Proceedings of ISEA International Symposium of Electronic Art 2011, Istanbul, 2011.
Low Cost Technologies for Measuring the Psycomotor Coordination in Children from 7 to 11 Years Proceedings
vol. 52, 2011.
Adaptive Physics for Game-balancing in Videogames Proceedings
Taoyuan, Taiwan, 2011.
ANGE – Automatic Neural Generator Book Chapter
In: Honkela, Timo; Duch, Włodzisław; Girolami, Mark; Kaski, Samuel (Ed.): Artificial Neural Networks and Machine Learning – ICANN 2011, vol. 6792, pp. 446-453, Springer Berlin Heidelberg, 2011, ISBN: 978-3-642-21737-1.
Auditory display design for exploration in mobile audio-augmented reality Journal Article
In: Personal and Ubiquitous Computing, pp. 1-13, 2011.
Bantu Substratum Interference in Mozambican Portuguese Speech Varieties Journal Article
In: Africana Linguistica, vol. 17, pp. 3-31, 2011.
Beyond Eco-feedback: using art and emotional attachment to express energy consumption Conference
Proceedings of the 8th ACM conference on Creativity and cognition, [Acceptance Rate: 22%], ACM ACM, 2011.
AV Clash, Online Audiovisual Project: A Case Study of Evaluation in New Media Art Proceedings Article
In: Proc. Int. Conf. Advances on Computer Entertainment Technology (ACE), ACM Press, Lisbon, 2011.
The centre for internationalization and usability: enabling culture-centred design for all Book Chapter
In: Human-Computer Interaction–INTERACT 2011, pp. 683–684, Springer Berlin Heidelberg, 2011.
The Challenges of Designing for Diverse Users: an Interactive Tourism Office. International Journal of Public Information Systems Journal Article
In: International Journal of Public Information Systems, vol. 3, 2011.
Child Computer Interaction. 2nd Workshop on UI Technologies and Educational Pedagogy. At ACM CHI 2011, Conference on Human Factors in Computing Systems Conference
2011.
Child Computer Interaction: Workshop on UI Technologies and Educational Pedagogy Conference
CHI textquoteright11 Extended Abstracts on Human Factors in Computing Systems, CHI EA textquoteright11 ACM ACM, New York, NY, USA, 2011, ISBN: 978-1-4503-0268-5.
Clustering for Virtual Environments Using Open Source Tools Proceedings
Aguascalientes, Mexico, vol. 52, 2011.
Comparing Development Roles in Software Localisation Journal Article
In: 2nd Comparative Informatics Workshop (IWCI 2011), Denmark, Copenhagen, 2011.
Control Organization: A DEMO Based Specification and Extension Book Chapter
In: Albani, A; Dietz, JanL. G.; Verelst, Jan (Ed.): Advances in Enterprise Engineering V, vol. 79, pp. 16-30, Springer Berlin Heidelberg, 2011, ISBN: 978-3-642-21057-0.
Conversation Analysis - an Analytic Perspective Proceedings
Caen, France, 2011.
A crianc ca e as emoc c~oes na escola dos corac c~oes: Um estudo sobre a eficácia de um programa de desenvolvimento do conhecimento emocional Masters Thesis
Madeira, Funchal, 2011.
Crossing the Line: Terrorism in Cyberspace and Targets in Real-Space Proceedings
IEEE Computer Society, Los Alamitos, CA, USA, 2011, ISBN: 978-0-7695-4467-0.
Customer Experience Modeling: Designing Interactions for Service Systems Proceedings
Springer Berlin Heidelberg, vol. 6949, 2011, ISBN: 978-3-642-23767-6.
Augment browsing and standard profiling for enhancing web accessibility Proceedings Article
In: W4A, pp. 5, ACM, 2011.
Defects and agility: Localization issues in agile development projects Book Chapter
In: Agile Processes in Software Engineering and Extreme Programming, pp. 316–317, Springer Berlin Heidelberg, 2011.
Designing Augmented Reality Tangible Interfaces for Kindergarten Children Book Chapter
In: Shumaker, Randall (Ed.): Virtual and Mixed Reality - New Trends, vol. 6773, pp. 12-19, Springer Berlin Heidelberg, 2011, ISBN: 978-3-642-22020-3.
The effect of social gaming in performance and mood in virtual reality based rehabilitation of stroke patients. Conference
IEEE International Conference on Virtual Rehabilitation, Zurich, 2011.
Effectiveness of cognitive-load based adaptive instruction in genetics education Journal Article
In: Computers in Human Behavior, [Impact Factor: 2.067], vol. 27, no. 1, pp. 82 - 88, 2011, (<p>Current Research Topics in Cognitive Load TheoryThird International Cognitive Load Theory Conference</p>).
Effects of different ratios of worked solution steps and problem solving opportunities on cognitive load and learning outcomes Journal Article
In: Computers in Human Behavior, [Impact Factor: 2.067], vol. 27, no. 1, pp. 58-62, 2011.
Evaluation of a hands–on approach to learning mobile and embedded programming Journal Article
In: International Journal of Mobile Learning and Organisation, vol. 5, no. 3, pp. 327–344, 2011.
Falling Asleep with Angry Birds, Facebook and Kindle: A Large Scale Study on Mobile Application Usage Proceedings
ACM, New York, NY, USA, 2011, ISBN: 978-1-4503-0541-9.
Fostering Collaboration in Kindergarten through an Augmented Reality Game Journal Article
In: International Journal of Virtual Reality, vol. 10, 2011.
A framework for designing and enhancing serendipitous encounters Proceedings
Funchal,Portugal, 2011.