Publications
During the year of 2022, the Interactive Technologies Institute research team has excelled in the production of scientific outputs. The team has successfully published 94 papers in journals, 76 in international conferences and 26 book chapters
2007
An Interactive System to Measure the Human Behaviour: An Analysis Model for the Human-Product-Environment Interaction Proceedings Article
In: HCI (17), pp. 199–206, Springer, 2007.
Effectiveness of Multimedia Systems in Children's Education Proceedings Article
In: HCI (17), pp. 274–283, Springer, 2007.
An Expert System to Support Clothing Design Process Proceedings Article
In: HCI (17), pp. 284–289, Springer, 2007.
Methodology to Apply a Usability Testing by Non Specialized People: Evaluation of the European Platform "e-Exhibitions" Proceedings Article
In: HCI (17), pp. 359–367, Springer, 2007.
A high bit resolution FPGA implementation of a FNN with a new algorithm for the activation function Journal Article
In: Neurocomputing, vol. 71, no. 1-3, pp. 71–77, 2007.
2006
Preface Proceedings Article
In: CAiSE (Doctoral Consortium), CEUR-WS.org, 2006.
Principles and Practice of Work Style Modeling: Sketching Design Tools Proceedings Article
In: HWID, pp. 203–219, Springer, 2006.
Human Work Interaction Design: Designing for Human Work - The first IFIP TC 13.6 WG Conference: Designing for Human Work, HWID 2006, February 13-15, 2006, Madeira, Portugal Proceedings
Springer, vol. 221, 2006.
Design as Dialogue - a New Design Framework Proceedings Article
In: Clemmensen, Torkil; Campos, Pedro F.; Orngreen, Rikke; Pejtersen, Annelise Mark; Wong, William (Ed.): Human Work Interaction Design: Designing for Human Work - The first IFIP TC 13.6 WG Conference: Designing for Human Work, HWID 2006, February 13-15, 2006, Madeira, Portugal, pp. 241–250, Springer, 2006.
A sliding window solution for the on-line implementation of the Levenberg-Marquardt algorithm Journal Article
In: Eng. Appl. Artif. Intell., vol. 19, no. 1, pp. 1–7, 2006.
Delay Compensator: an Approach to Reduce the Variable Sampling to Actuation Delay Effect in Distributed Real-time Control Systems Proceedings Article
In: ETFA, pp. 531–536, IEEE, 2006.
On-Line Learning of a Time Variant System Proceedings Article
In: IEA/AIE, pp. 908–916, Springer, 2006.
2005
Usefulness as a Social Construct: A study of Cultural Contrasts between System Producers and Users Proceedings Article
In: IWIPS, pp. 69–82, Product & Systems Internationalisation, Inc., 2005.
Galactic Dimensions: A Unifying Workstyle Model for User-Centered Design Proceedings Article
In: INTERACT, pp. 158–169, Springer, 2005.
CanonSketch and TaskSketch: innovative modeling tools for usage-centered design Proceedings Article
In: OOPSLA Companion, pp. 162–163, ACM, 2005.
Técnicas de controlo não-linear baseadas em redes neuronais - do algoritmo à implementação PhD Thesis
University of Aveiro, Portugal, 2005.
Hybrid Neuro-Fuzzy Network-Priori Knowledge Model in Temperature Control of a Gas Water Heater System Proceedings Article
In: HIS, pp. 116–124, IEEE Computer Society, 2005.
Estudo Sobre a Utilização da Propriedade Industrial nos Sectores dos Plásticos e dos Moldes Book
Instituto Nacional da Propriedade Industrial, Lisbon, 2005.
Using the Levenberg-Marquardt for On-line Training of a Variant System Proceedings Article
In: ICANN (2), pp. 359–364, Springer, 2005.
On-line Training of Neural Networks: A Sliding Window Approach for the Levenberg-Marquardt Algorithm Proceedings Article
In: IWINAC (2), pp. 577–585, Springer, 2005.
Multimédia em Portugal: Dinâmicas de Inovação Journal Article
In: Comunicações, vol. 19, no. 158, pp. 48–50, 2005.
2004
CanonSketch: A User-Centered Tool for Canonical Abstract Prototyping Proceedings Article
In: EHCI/DS-VIS, pp. 146–163, Springer, 2004.
Towards Usable Analysis, Design and Modeling Tools Proceedings Article
In: MBUI, CEUR-WS.org, 2004.
A UML-Based Tool for Designing User Interfaces Proceedings Article
In: UML Satellite Activities, pp. 273–276, Springer, 2004.
MUSE - MUlti Service access Everywhere Proceedings Article
In: Shaping the Broadband Society, pp. 3–11, INSTICC Press, 2004.
Hopstory: An Interactive, Location-Based Narrative Distributed in Space and Time Proceedings Article
In: TIDSE, pp. 132–141, Springer, 2004.
Innovative Entertainment Services in the Portuguese Mobile Communications Sector - the Examples of MobiComp and YDreams Proceedings Article
In: Proceedings of the Mobile Entertainment: User-Centred Perspectives Conference, pp. 19–31, Manchester, 2004.
Multimédia em Portugal: Dinâmicas de Inovação PhD Thesis
Universidade Técnica de Lisboa, Instituto Superior de Economia e Gestão, 2004.
Multimedia Application with Interactive Digital Animation for Music Performances Proceedings Article
In: Proceedings of 4th MusicNetwork Workshop, Barcelona, 2004.
Artificial neural networks and neuro-fuzzy systems for modelling and controlling real systems: a comparative study Journal Article
In: Eng. Appl. Artif. Intell., vol. 17, no. 3, pp. 265–273, 2004.