Publications

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2018

Hsieh, Yi-Ta; Orso, Valeria; Andolina, Salvatore; Canaveras, Manuela; Cabral, Diogo; Spagnolli, Anna; Gamberini, Luciano; Jacucci, Giulio

Interweaving Visual and Audio-Haptic Augmented Reality for Urban Exploration Conference

Proceedings of the 2018 Designing Interactive Systems Conference, ACM ACM, New York, NY, USA, 2018, ISBN: 978-1-4503-5198-0.

Links | BibTeX | Tags: audio-haptic interface, augmented reality, multimodal interaction, urban exploration

2017

Colley, Ashley; Thebault-Spieker, Jacob; Lin, Allen Yilun; Degraen, Donald; Fischman, Benjamin; Hakkila, Jonna; Kuehl, Kate; Nisi, Valentina; Nunes, Nuno; Wenig, Nina; Wenig, Dirk; Hecht, Brent; Schöning, Johannes

The Geography of PokéMon GO: Beneficial and Problematic Effects on Places and Movement Proceeding

ACM, New York, NY, USA, 2017, ISBN: 978-1-4503-4655-9.

Links | BibTeX | Tags: algorithmic bias, augmented reality, geography, geohci, location-based games, pok{textquoteright}mon GO

Colley, Ashley; Thebault-Spieker, Jacob; Lin, Allen Yilun; Degraen, Donald; Fischman, Benjamin; Hakkila, Jonna; Kuehl, Kate; Nisi, Valentina; Nunes, Nuno; Wenig, Nina; Wenig, Dirk; Hecht, Brent; Schöning, Johannes

The Geography of PokéMon GO: Beneficial and Problematic Effects on Places and Movement Conference

Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, ACM ACM, New York, NY, USA, 2017, ISBN: 978-1-4503-4655-9.

Links | BibTeX | Tags: algorithmic bias, augmented reality, geography, geohci, location-based games, pok{textquoteright}mon GO

2014

Campos, Pedro; c c, Frederica Gon; Martins, Michael; Campos, Miguel; Freitas, Paulo

Second Look: Combining Wearable Computing and Crowdsourcing to Support Creative Writing Conference

Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational [Acceptance rate: 25%], NordiCHI textquoteright14 ACM ACM, Helsinki, 2014, ISBN: 978-1-4503-2542-4.

Abstract | Links | BibTeX | Tags: augmented reality, creative writing tools, creativity support tools, crowdsourcing, glassware, google glass, wearable computing

2012

Lee, Chang-Gyu; Oakley, Ian; Ryu, Jeha

Exploring the impact of visual-haptic registration accuracy in augmented reality Proceeding

Springer-Verlag, Berlin, Heidelberg, 2012, ISBN: 978-3-642-31403-2.

Links | BibTeX | Tags: augmented reality, haptics

2011

Boring, Sebastian; Gehring, Sven; Wiethoff, Alexander; Blöckner, Anna Magdalena; ö, Johannes Sch; Butz, Andreas

Multi-user Interaction on Media Facades Through Live Video on Mobile Devices Proceeding

ACM, New York, NY, USA, 2011, ISBN: 978-1-4503-0228-9.

Abstract | Links | BibTeX | Tags: augmented reality, input device, interaction techniques, interface distribution, media facades, mobile device, multi-user interaction

Boring, Sebastian; Gehring, Sven; Wiethoff, Alexander; Blöckner, Anna Magdalena; Schöning, Johannes; Butz, Andreas

Multi-user Interaction on Media Facades Through Live Video on Mobile Devices Proceeding

ACM, New York, NY, USA, 2011, ISBN: 978-1-4503-0228-9.

Abstract | Links | BibTeX | Tags: augmented reality, input device, interaction techniques, interface distribution, media facades, mobile device, multi-user interaction

2009

Kruger, A; ö, Johannes Sch; Steinicke, F; Lochtefeld, M; Rohs, M

About Two Physical Interaction Metaphors: Narrowing the Gap between the Real and the Virtual World Conference

Ubiquitous Virtual Reality, 2009. ISUVR textquoteright09. International Symposium on, 2009.

Abstract | BibTeX | Tags: artificial intelligence, augmented reality, Cameras, Data visualization, embedded interaction, embedded systems, Hardware, Laboratories, Large scale integration, mixed reality interaction, mobile camera-projector unit, Mobile handsets, physical interaction metaphor, stereoscopic data, Two dimensional displays, user interfaces, virtual reality

Kruger, A; Schöning, Johannes; Steinicke, F; Lochtefeld, M; Rohs, M

About Two Physical Interaction Metaphors: Narrowing the Gap between the Real and the Virtual World Conference

Ubiquitous Virtual Reality, 2009. ISUVR textquoteright09. International Symposium on, 2009.

Abstract | BibTeX | Tags: artificial intelligence, augmented reality, Cameras, Data visualization, embedded interaction, embedded systems, Hardware, Laboratories, Large scale integration, mixed reality interaction, mobile camera-projector unit, Mobile handsets, physical interaction metaphor, stereoscopic data, Two dimensional displays, user interfaces, virtual reality