Daniel Simões Lopes
Biography
Daniel Simões Lopes is a tenured Computer Science and Engineering Assistant Professor at Técnico Lisboa and an Integrated Researcher at ITI/LARSyS. He is also a Research Collaborator at INESC ID. He holds a degree in biomedical engineering from the University of Lisbon and graduated in computational engineering under the UT Austin|Portugal Program framework. He teaches Computer Graphics (undergraduate) and Virtual Reality (graduate) courses at the educational level. Currently, he co-supervises 5 PhD students and has graduated 35+ master students.
At ITI/LARSyS, he directs the Lab of xReality, which investigates novel XR interfaces with applications in 3D content creation and medical scenarios and improved Computer Graphics techniques to better interact in the Metaverse. He authored 50+ scientific papers at top venues. He also participated in 9 national research projects, being the principal investigator in 2. He is a member of the ACM. His main research interests are collision detection, motion processing, extended reality, and medical interfaces.
News
Events
Publications
2023
Sticks and STONES may build my bones: Deep learning reconstruction of limb rotations in stick figures Journal Article
In: Pattern Recognit. Lett., vol. 165, pp. 138–145, 2023.
Feasibility and Expert Acceptance of a Virtual Reality Gait Rehabilitation Tool Proceedings Article
In: VRW, pp. 565–566, IEEE, 2023.
Skin deformation analysis for pre-operative planning of DIEAP flap reconstruction surgery Journal Article
In: Medical Engineering & Physics, vol. 119, pp. 104025, 2023, ISSN: 1350-4533.
2022
Augmenting the training space of an epidural needle insertion simulator with HoloLens Journal Article
In: Comput. methods Biomech. Biomed. Eng. Imaging Vis., vol. 10, no. 3, pp. 260–265, 2022.
Usability, acceptance, and educational usefulness study of a new haptic operative dentistry virtual reality simulator Journal Article
In: Comput. Methods Programs Biomed., vol. 221, pp. 106831, 2022.
A Usability Study on Widget Design for Selecting Boolean Operations Journal Article
In: Multimodal Technol. Interact., vol. 6, no. 8, pp. 70, 2022.
Effects of sliding window variation in the performance of acceleration-based human activity recognition using deep learning models Journal Article
In: PeerJ Comput. Sci., vol. 8, pp. e1052, 2022.
Controlling camera movement in VR colonography Journal Article
In: Virtual Real., vol. 26, no. 3, pp. 1079–1088, 2022.
Exploring and Selecting Supershapes in Virtual Reality with Line, Quad, and Cube Shaped Widgets Proceedings Article
In: VR, pp. 21–28, IEEE, 2022.
Empathic AuRea: Exploring the Effects of an Augmented Reality Cue for Emotional Sharing Across Three Face-to-Face Tasks Proceedings Article
In: VR, pp. 158–166, IEEE, 2022.