Mara Dionisio

Biography

Mara Dionisio is an Assistant Professor at the University of Madeira. Currently, she is teaching Interactive Narratives, Interactive Media Design and Software Processes as part of the Masters on Informatics Engineering and Interactive Media Design. She graduated with her PhD in Digital Media at the Faculty of Science and Technology, New University of Lisbon (FCT-UNL). She holds a Master’s in Informatics Engineering from the University of Madeira and a Master’s in Entertainment Technology from Carnegie Mellon University.

Mara’s research interests at ITI intersect the fields of Human-Computer Interaction, Storytelling, and Entertainment.
She continues to work on her PhD topic, understanding how to leverage mobile transmedia entertainment best to raise awareness towards local cultural and natural heritage. She also advises master theses on educational games for children, combining citizen science with gamification approaches and raising awareness towards marine biodiversity.

Publications

42 entries « 1 of 5 »

2022

Rodrigues, Louis Michael Sousa; Freitas, João; Dionísio, Mara; Badia, Sergi Bermúdez

Lucky Hero's Legacy: An Interactive Game that Explores the Potential of 3D Scenarios to Engage Teenagers in Cultural Heritage Proceedings Article

In: HCI (23), pp. 246–261, Springer, 2022.

BibTeX

Andrade, Ana; Dionisio, Mara; Nisi, Valentina

SeaStory: An interactive narrative using collaborative features Proceedings Article

In: IDC, pp. 633–636, ACM, 2022.

BibTeX

2021

Dionisio, Mara; Nisi, Valentina

Leveraging Transmedia storytelling to engage tourists in the understanding of the destination’s local heritage Journal Article

In: Multimedia Tools and Applications, 2021.

Abstract | Links | BibTeX

Bala, Paulo; Nisi, Valentina; Dionisio, Mara; Nunes, Nuno Jardim; James, Stuart

Square Peg, Round Hole: A Case Study on Using Visual Question & Answering in Games Proceedings Article

In: Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play, pp. 133–139, Association for Computing Machinery, New York, NY, USA, 2021, ISBN: 9781450383561.

Abstract | Links | BibTeX

Dionísio, Mara; Nisi, Valentina; Xin, Jin; Bala, Paulo; James, Stuart; Nunes, Nuno Jardim

Amnesia in the Atlantic: An AI Driven Serious Game on Marine Biodiversity Proceedings Article

In: Hauge, Jannicke Baalsrud; Cardoso, Jorge C. S.; Roque, Licínio; Gonzalez-Calero, Pedro A. (Ed.): Entertainment Computing -- ICEC 2021, pp. 427–432, Springer International Publishing, Cham, 2021, ISBN: 978-3-030-89394-1.

Abstract | BibTeX

2020

Dionisio, Mara; Bala, Paulo; Oliveira, Sarah; Nisi, Valentina

Tale of T(r)ails: The Design of an AR Comic Book for an Animal Welfare Transmedia Proceedings Article

In: ICIDS, pp. 281–284, Springer, 2020.

BibTeX

Bala, Paulo; Dionisio, Mara; Andrade, Tânia; Nisi, Valentina

Tell a Tail 360textdollar^textbackslashcirc textdollar: Immersive Storytelling on Animal Welfare Proceedings Article

In: ICIDS, pp. 357–360, Springer, 2020.

BibTeX

Bala, Paulo; Dionisio, Mara; Oliveira, Sarah; Andrade, Tânia; Nisi, Valentina

Tell a Tail: Leveraging XR for a Transmedia on Animal Welfare Proceedings Article

In: ICEC, pp. 223–239, Springer, 2020.

BibTeX

2019

Nisi, Valentina; Dionísio, Mara; Silva, Cláudia; Nunes, Nuno Jardim

A participatory platform supporting awareness and empathy building between tourists and locals: the Há-Vita case study Proceedings Article

In: CHItaly, pp. 16:1–16:10, ACM, 2019.

BibTeX

Dionisio, Mara; Silva, Cláudia; Nisi, Valentina

Fostering Interaction Between Locals and Visitors by Designing a Community-Based Tourism Platform on a Touristic Island Proceedings Article

In: INTERACT (2), pp. 768–787, Springer, 2019.

BibTeX

42 entries « 1 of 5 »