Mara Dionisio
Biography
Mara Dionisio is an Assistant Professor at the University of Madeira. Currently, she is teaching Interactive Narratives, Interactive Media Design and Software Processes as part of the Masters on Informatics Engineering and Interactive Media Design. She graduated with her PhD in Digital Media at the Faculty of Science and Technology, New University of Lisbon (FCT-UNL). She holds a Master’s in Informatics Engineering from the University of Madeira and a Master’s in Entertainment Technology from Carnegie Mellon University.
Mara’s research interests at ITI intersect the fields of Human-Computer Interaction, Storytelling, and Entertainment.
She continues to work on her PhD topic, understanding how to leverage mobile transmedia entertainment best to raise awareness towards local cultural and natural heritage. She also advises master theses on educational games for children, combining citizen science with gamification approaches and raising awareness towards marine biodiversity.
Related Projects
Publications
2022
Lucky Hero's Legacy: An Interactive Game that Explores the Potential of 3D Scenarios to Engage Teenagers in Cultural Heritage Proceedings Article
In: HCI (23), pp. 246–261, Springer, 2022.
SeaStory: An interactive narrative using collaborative features Proceedings Article
In: IDC, pp. 633–636, ACM, 2022.
2021
Leveraging Transmedia storytelling to engage tourists in the understanding of the destination’s local heritage Journal Article
In: Multimedia Tools and Applications, 2021.
Square Peg, Round Hole: A Case Study on Using Visual Question & Answering in Games Proceedings Article
In: Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play, pp. 133–139, Association for Computing Machinery, New York, NY, USA, 2021, ISBN: 9781450383561.
Amnesia in the Atlantic: An AI Driven Serious Game on Marine Biodiversity Proceedings Article
In: Hauge, Jannicke Baalsrud; Cardoso, Jorge C. S.; Roque, Licínio; Gonzalez-Calero, Pedro A. (Ed.): Entertainment Computing -- ICEC 2021, pp. 427–432, Springer International Publishing, Cham, 2021, ISBN: 978-3-030-89394-1.
2020
Tale of T(r)ails: The Design of an AR Comic Book for an Animal Welfare Transmedia Proceedings Article
In: ICIDS, pp. 281–284, Springer, 2020.
Tell a Tail 360textdollar^textbackslashcirc textdollar: Immersive Storytelling on Animal Welfare Proceedings Article
In: ICIDS, pp. 357–360, Springer, 2020.
Tell a Tail: Leveraging XR for a Transmedia on Animal Welfare Proceedings Article
In: ICEC, pp. 223–239, Springer, 2020.
2019
A participatory platform supporting awareness and empathy building between tourists and locals: the Há-Vita case study Proceedings Article
In: CHItaly, pp. 16:1–16:10, ACM, 2019.
Fostering Interaction Between Locals and Visitors by Designing a Community-Based Tourism Platform on a Touristic Island Proceedings Article
In: INTERACT (2), pp. 768–787, Springer, 2019.